Post by K527 on Jan 4, 2020 22:11:22 GMT
Telling stories to a group of people is one of the best ways to generate attraction in pick-up when done correctly. It's my main game, and its a pillar of every stage of seduction. What follows are several things to consider when choosing and crafting stories for use in the field during attraction phases, directly borrowed from the notes I have about Mystery Method (specifically this was defined by Wilder of Pick-Up 101). They're more guidelines than hard rules, as you can break most of them when you know what you're doing.
- Story material - This is a no-brainer. Choose stories that are interesting, fun and girl relevant! Usually these stories are funny and a bit cocky. Use stories you tell often to friends and new people that get big laughs! You can play it harder if it's a mixed set by telling stories "to the guys" with plenty of DHV spikes and a bit more about sex - just be socially savvy. Don't tell blowjob stories unless you can get ot with them. Avoid stories about distasteful sunjects such as death, car accidents, bad breakups, etc.
- Be succint - Write your story out word for word and then gut it. Ged rid of everything the listener doesn't need to know and doesn't care about. It's essential that you're ruthless here, better to cut too much than too little. State the boring but necessary details as succintly as possible. You can tell short stories early, while you'll need to be locked in the group before telling longer ones.
- Lead in. This is how you start the story. The lead in should be congruent with the story to follow. Communicate - using words, tonality and energy - the type of story to follow. Some examples are, "oh my god, the funniest/craziest/weirdest thing happened to me the other day!" or "Did you guys ever notice whatever?" or "You'll never believe this, check it out".
- Initial hook - An initial hook is something that makes peoples' ears perk up. It should be as close to the beginning of the story as possible and should be specifically chosen to make people lean in and pay attention. If your story is about something that happened to you at an S&M party, put that part up front!
Bad: My friend called me the other day and left me a message to call him back. So I called him and he went on and on about his mother's operation before finally telling me about this party he wanted to go. Turns out, itìs an S&M party!
Good: So the other day I went to this S&M party! - Unanswered question - Craft your story so that there will be unanswered questions in the listener's ind. You want them to ask you questions that give you the opportunity to further increase your value.
Example: So I was picking up my new suit the other day and the salesman wouldn't stop asking me about my watch. The girl I was with finaly told him we had to go so she could have had time to change for the show she was doing in the club that night.
Unanswered questions:
- What kind of suit did you just buy?
- What kind of watch were you wearing?
- Are you rich?
- Who was the girl you were with?
- What kind of performance did she have to get to? - Allude, don't state directly - In the example above you're alluding. You're alludng to the fact that you have money, as you just bought a new suit (do you have a nice job that demands you wearing a suit?) and have a cool watch. You're alluding the fact you hang out with cool girls. Stated directly, any of this information would sound like bragging, so you allude to it. Make them ask about iy, don't volunteer it.
- Convey personality traits. In telling a story, you're telling someone a great deal about youself. Know what personality traits you want to convey. Craft your stories ato subtly tell someone that you're adventurous, rich, famous, creative, corageous, etc. It shouldn't be discernible that you're conveying these traits deliberately.
- Delivery - It is all about delivery! This is hard to put in words, but vary your tonality as widely as possible. Take slow, then fast, then low, then high and then higher! The same story can be told playfully, seductively or in a way that generates intrigue. Start of high to get their attention up, lower your voice when you're getting to the point. Use-a-lot-of-pauses. Make transitions smoothly and tell the story in a way that sucks your listener right in. Along with this, act out parts of the story with your hands and your whole body. THis doesn't mean get really excited and try-hard. It means use the expressiveness in your delviery to create an experience for the listener.
- Have a punch line - A punch line is a line that sums up your story in a powerful way. It's a way of letting the listener know that yhe story is over. It doesn't have necessarily to be funny, though in many stories used in the field it will be.
Example of a story routine: THE REENACTMENT GIRLS
This is a story I use when I move the conversation towards one of my passions, reenactment and medieval fighting. It's directly based on the "Burning Man Story" from Mystery Method.The girls at Reenactment festival are fucking crazy! They called me and my team to fight at this event in Estern Europe, and at the end of the day people get wild with booze and live music. So I met this...stunning girl at dinner, but apart from looks the thing that surprised me is that we really hit it off, amazingly bonding...her name was Anya. We spent the whole evening together and she was great...but something seemed a little off, you know the feeling? Anyway, she takes me back to her tent and it's really...nice, romantic and everything, we even fell asleep in each other's arms. In the morning I kissed on her cheek, but she didn't wake up. So I left and went to my own tent, which was like 40 meters away, figuring I'd see her at breakfast.
But she's not at breakfast. And she's not at lunch. And she's not at dinner. Finally after dinner, I see her across the field and she comes right over me with this weird look on her face. She puts her hand on my chest, looks deep into my eyes and says, "Oh my God, you're so handsome, I have to meet you."
I looked at her and said, "Anya, it's me."
Then she gets this really weird look on her face and says, "How did you know my name?!"- Story material: My passions, romance, sex
- Be succint
- Lead in: "The girls at Reenactment festival are fucking crazy!" I'd say this animated and playfully, to convey that there's a story coming
- Inital hook: Crazy girls at Reenactment festivals
- Unanswered questions:
- What's a reenactment festival, how it is like?
- They called specifically your time, all the way from Eastern Europe?
- How's Eastern Europe?
- Did you fought, really? Wasn't it dangerous?
- Are chicks always so attracted to you?
- What's wrong with this girl?
- What happened next? - Allude, don't state directly: this story assumes that I'm pre-selected by girls without bragging about it, which is much more effective than say "Hey, chicks dig me, yo"
- Convey personality traits
- I'm adventurous
- I'm sexually open
- I care about emotional connection, not sexual positions
- I take things in stride
- I'm cool with weird and unusual people and situations - Delivery is the key
- Punch line: "How did you know my name?!"
- Story material: My passions, romance, sex